There are assets that other people have made in which they then added to a character.
This could be:
So only Models and Textures, is what is most recommended to extract.
Note: Areola & Nipples are considered "Clothing".
So if you find any custom nipples that are uploaded and used in Areola & Nipples, those are technically cloth and must be imported into Fvne as such to function.
For Cloth:
you can totally extract garment features for your own use, however. The clothing will be set up for its original character.
You will have to go into a third-party application (such as blender) and make adjustments for the cloth to fit the new character.
The result of succeeding on applying cloth from one character to another is up to you.
For Custom Offset:
It is simply not recommended because you will require each limb model to be the same as the original owner.
It is likely that the selected limb, body and heads will be different from your character. However, if it is all the same, then you may go ahead and use the custom offset.
Otherwise the custom offset will make glitches and undesired artefacts.
If the custom offset fits within the pre-requisites of your character model, limb scaling will still function appropriately.
In other words, you can make scaling adjustments and edits if everything fits.
Tip: if there are any significant parts taken from another character, be sure to credit the author or the character where that asset is extracted from in order to follow a good etiquette.
Next page [Texture Importing]